It's absurd, I know, especially with the wide breath of psychological delvings I'm engaged in the past several months since I kicked off the blog. It'd make an interesting case study for armchair psychologists like myself and good 'ole Somalian refugee Dan Starr (I say that because the Dan I've always known was like a kind and gentle Jack Black. Now he looks kind of like Peter Griffin in the episode of 'Family Guy' where he gets plastic surgery and has all of the fat sucked out his ass).
By the way, I have been writing an NFL blog for a group of high school buddies and that occupied most of my writing free time; so all of my time hasn't been a complete waste. The rest of my time has been consumed by my son, Starkiller, the transition to a new job and the weekly viewing of approximately 24 hours of NFL football. That said I managed to log in quite a bit of gaming time this year (as per usual), playing on a 15-inch 2004 Samsung LCD with the sound off or slightly whipsering through a 1998 set of Sony headphones.
I had to delay my now annual list a few weeks to allow me time to get to a few games I needed to play to make a sound judgement in what was an oustanding year of gaming on all consoles except the Wii, which gathered six months of dust until the Goldeneye redux hit.
So, now I give you my top 10 games of 2010.
10. Assassin's Creed: Brotherhood XBOX, PS3

Leading up the release of AC: Brotherhood, let's say my excitement was tepid, kind of like a puddle of vomit in Charlie Sheen's pool house. Just last year UBISOFT (Assassin's Creed publisher/IP owner) stated that they wanted to let the AC property breathe to avoid Nickelbackish-oversaturation. I guess $80 million in additional revenue was too much to pass-up. After 2 hours into what I felt was an obligatory playthrough of a game in a franchise I really liked, Brotherhood sucked me in. Brotherhood isn't just AC 2.5, it's a game that stands on it's own as a true sequel to one of the best games of last year. Ezio (something Italian) returns to wage war on the Pope and other corrupt denizens to restore justice to Italy. What Brotherhood turns out to be is a satisfying, sandbox romp with sweet-ass play mechanics, a solid story and supposedly great multiplayer (which I won't touch because if I talk too loud it'll wake up Starkiller, then I have to put him back to sleep; I'd rather get kicked in the face with a golf shoe). I'm salivating for the inevitable 2011 AC entry and the continuation of a pretty shocking/confusing ending sequence.
(Note-Ubisoft announced today, actually, that a new Assassin's Creed game will hit shelves this year. I guess when you've got two hit franchises in your stable (Splinter Cell being the other), why not oversaturate the market, like Scott Stapp.)
9. Metal Gear Solid: Peace Walker PSP

It's no secret that I have a secret man-crush on Hideo Kojima and David Hayter (voice of Snake and Screenwriter of the good X-Men films). Last year I listed Metal Gear: Solid as the best game of all time, and Metal Gear Solid 4: Guns of the Patriots was as rivoting as 80% of the films I've seen in the last five years. Peacewalker began development as Metal Gear Solid 5, but when Kojima decided to take the franchise in a new direction after the end of Solid Snake (I'm talking about the Raiden game, who redeemed himself quite nicely in MGS4 after the relative debacle of MGS 2) he moved it to the PSP. Peacewalker is simply the MGS we know and love, with groundbreaking graphics and sound never seen on a handheld. In addition to the awesome, familiar gameplay, there's actually a pretty cool Strategy/RTS element that adds hours and hours of gameplay. Simply put, if you're a fan of MGS (and who isn't), Peacewalker is worth purchasing a PSP alone.
8. God of War: Ghost of Sparta PSP

Greece's angriest man/god Kratos makes his second appearance on Sony's fading portable system in jaw-dropping fashion. It's officially a prequel game, and the story's script does a great job of telling most of Kratos' backstory and adds a much-needed human touch to gaming's biggest jerk. What developer Ready at Dawn accomplishes on PSP's hardware is mind-boggling, with gorgeous visuals and trademark GoW sounds filling your headphones. And what's better is that the game runs without an install (here's taking a shot at you, Peacewalker and your .8 GB install on my 1 GB Memory Stick). Ghost of Sparta might be the last great PSP game, but as a part of a stalwart, must-play franchise, Ghost of Sparta fits in nicely with the rest of the GoW catalogue.
7. Fallout: New Vegas XBOX 360

I played Fallout 3 until my eyes bled in the Fall/Winter of 2008 shortly after my job cratered. Bethseda patterned their virgin foray into the much-beloved Fallout IP after their Elder Scrolls series, which basically melded into an Oblivion-FPS experience that to this day goes unmatched. For New Vegas, Bethseda handed the development duties to Obsidian (Knights of the Old Republic II), and they didn't disappoint. New Vegas, while not as good as Fallout 3 (based on Qui-Gon Jinn alone), does a damned fine job of taking the humor, action and exploration from Bethseda's book and making it their own. While initially buggy as hell, the game update in December made the game very playable, and well, one of the best of 2010.
6. God of War III PS3

As mentioned above, Kratos, gaming's angriest man, is a absolute blast to watch as he slays his family and every single Greek god ever on a hellbent path of Frank Castle-esque revenge. God of War II launched in early 2007, five months after the release of the PS3. It was so delightfully tasteful that the legions of Kratos' disciples clamored for the next-gen installment. Luckily, David Jaffe and the team at Santa Monica delivered a spectacular coup de grace for the blood-drenched Spartan. GoW III displays some of the finest visuals on any system anywhere, and classic series' epic set pieces do not disappoint. Twists and turns in the plot keep you from setting your controller down start to finish. The end of Kratos was a beautiful thing to experience, or if you're like me and sat through the hours worth of credits (hyperbole), is it the end? Millions of dollars tells me that we'll be seeing the God of War again.
5. Halo: Reach XBOX 360

Earlier this year when Bungie announced that it had finally broken free of Bill Gates' Klingon grip (with a D&D dice strapped to a biscotti from Starbucks) and was going to work independently for Activision on a new IP, the Halo Universe was turned on it's head. Bungie promised to deliver on their final Halo entry, as Halo 2 and 3 disappointed in the story department (who the $%#* wants to play as a brute voiced by Keith David?). While there is no Master Chief (directly) in this entry, Reach does a fine job of establishing an emotional tie between a sqaud of unknown characters in a Master Chief-less game and weaves the tale of the launch of the Halo Universe as we know it. What's amazing while playing through this game is the realization that the controls haven't changed a bit (other than the sprint function) since Combat Evolved on the OG XBOX. It goes to show how the first Halo entry redfined the FPS genre on consoles. Well done, Bungie, and good luck on your exclusive deal with Activision. Maybe we can get a non-Halo/Blizzard game with a damn out of that conglomerate without soaking your new IP in vats Guitar Hero mind-washing.
(Note: Activision suspended Guitar Hero last week. Thank. God.)
4. Call of Duty: Black Ops XBOX 360

Meh. Call of Duty. Modern Warfare 2, while critically well-received on the strength of it's robust multiplayer package, sucked as a single player experience. I'm not a fun of online multiplayer gaming unless it's with one of my stabe of gaming buds (Martin, Wall, Doosh, Dan). There're too many 13-year-olds who just learned how to cuss and berate everyone within earshot. Black Ops didn't rate high on my anticipation meter. Especially after Activision literally (I'm not kidding here) locked members of developer Infinity Ward in their offices to work Korean-Slave-Labor hours until CoD games were finished, which led to a nasty lawsuit and the break-up of the Infinity Ward team. The recipient of the Call of Duty IP? Treyarch. The same Treyarch responsible for Spiderman and Spiderman 2 (last generation XBOX and Playstation) and the average Spiderman 3 on 360 and Playstation. While I thought the game would be crappier than Will Ferrell's last four movies, Black Ops was the one of the most engrossing and exciting single player FPS experiences in years. A pretty sweet-ass voice cast consisting of Ed Harris, Sam Worthington and 'Are We There Yet' star Ice Cube, among others, makes this one a must have.
3. Heavy Rain-PS3

After 23 years in development (sarcasm), Heavy Rain hit in early 2010, and it did not disappoint. Sure, a serial killer who abducts male children and and leaves creepy clues about his victim's murders might be a bit, uh, distasteful, Heavy Rain adds life to a 'Choose Your Own Adventure' genre that needed a reboot. There's little true 'gameplay' to be had, as you make your way through the game on quasi-rails segments that are punctuated by excellent story telling. Every single decision you make alters gameplay and helps create one of dozens of endings that affect each of the main characters' fate. It's nigh impossible to do everything the 'right way', because there is no 'right way'. My playthrough yielded the untimely death of my favorite character, all because I couldn't press the X button quick enough to save him from careening off a cement platform. Heavy Rain is phenomenal and a must-play experience on every level.
2. Mass Effect 2- XBOX 360

Bioware, the masters of RPG storytelling (Knights of the Old Republic, Dragon Age, Mass effect) haven't lost their edge despite being purchased by EA Games. Many gamers grimaced when the news came that meddlesome EA had control over the famed developer, but it appears Bioware retained a unseen amount of control. Mass Effect 2 builds upon the excellent story of the first game, where many of your decisions were saved and implimented based on your Save Data from the first entry. Mass Effect 2 is a 30-hour-romp through multiple planets with the same great knack for story, setting and feel that made the first game so great. The game is smoother, slicker and more polished. If you're a fan of RPGs and you haven't played Mass Effect 2, you're doing yourself a grave inservice.
1. Red Dead Redemption-XBOX 360

Do you remember Red Dead Revolver? The game released in 2004 to little fanfare as Rockstar's (Grand Theft Auto) take on the Old West. Rockstar purchased the game from Capcom, and the final product was very psuedo-Japanese, complete with exploding effeminate clowns. Fast forward to 2010. After five years in development, Rockstar released Red Dead Redemption, the spritual follow-up to their first game, and it's one of the greatest games ever made: PERIOD. Red Dead is GTA in the Old West, with a real-time ecosystem and environment. A beautiful, expansive world with gorgeous graphics, an amazing soundtrack (I almost cry when I hear 'Dead Man's Gun' on my iPhone) and a protagonist that blurs the line between right and wrong. The Housers crafted a wonderful script with great 'Deadwood'-like dialogue, and the engrossing 30-hour single player playthrough is satisfying even as the credits roll. To boot, Rockstar added the hands-down best DLC ever in Red Dead Nightmare. I'm sure we'll get another Red Dead game based on the smashing success of this title. Congrats Rockstar, you've done it again.
Epilogue
While 2010 was a good year in gaming, 2011 looks to be the best of all-time. Dead Space 2 (just played through; totally sweet), Dragon Age II, Metal Gear Solid: Rising, SSX, Resistance 3, Max Payne, LA Noire, Uncharted 3, Arkham City, Gears of War 3, Marvel vs. Capcom 3, Elder Scrolls V, Bioware/EAs MMO Star Wars: The Old Republic two new handhelds: 3DS and NGP, Hunted, Legend of Zelda: Skyward Sword, Team Ico's The Guardian, are some of the highlights, and there are others that show serious promise. If you want my early pick for 2011's GOTY, it's Uncharted 3.











